4/19/2023 0 Comments Sword coast legends mods download![]() Tested your map dude like 3 times and got mixed reviews ranging from Shitty to Awesome. Great job, and I hope to see more of your maps in the future. Yet, all in all, I have no substantial criticism for your map. A couple of pathing blockers should readily solve this issue. Regarding balance, I've yet to note any major discrepancies - but then again, I have only tested the map a couple of times.Īs for bugs, I found that it was possible to walk across the space in between the gates and guard towers, in some settlements. Wouldn't it be more simple to restrict alliances with certain players, but allow neutrality for all? (or, perhaps so as to not affect the balance, make a limit?)īeyond this, I think there should be more ways for players to acquire resources - perhaps control points dotted around the maps? More outposts? A trade system? I'll leave it all to your imagination, but I think such things could only increase the quality of an already brilliant map. One such area would be the alliance system - I find it rather ridiculous that you can ally a player, without deciding to become neutral to them. I think, however, a couple of areas need touching up. Hey, I just tried out the map - and I have to say, I think it's fairly well done. Please title your email so that I know what your business is.įorgotten, realms, forgotten realms, sword, coast, coast, icewind, icewind dale, barbarian, luskan, mirabar, neverwinter, waterdeep, dwarf, dwarves, But my map making abilities are somewhat limited, and I'm not a trigger genious, so, if there are any Forgotten Realms fans out there willing to help me to make this map even better, you can send your "application" to my email: I have been busy with school / life, so I haven't done anything for the map as of yet, but I would like to rebalance it properly and add some new tweaks and new stuff. Hey, Thanks for all the feedback, everything is much appreciated. You can ally players in the game with " -ally color " and unally with " -unally color " also, if you can't form an alliance with someone, try " -neutral color " as some of the races dislike others and won't form alliances If there are any bugs let me know, and I'd also like to know what people generally think of it. As said, I did this map myself, and I haven't really tested it with anyone else, except on my own. I can't name all of the models creators, but all credits go to them for creating the models (and my thanks). The map size is quite big too, over 6mb, as it contains a lot of custom models and stuff, and I didn't create most of them, but rather randomly downloaded from this website. ![]() You can capture most buildings/nodes by simply doing enough damage to those. Players receive gold income after each in-game day (120 seconds in real-life) according to nodes they control. Currently, there are no losing / winning conditions in the map, but it shouldn't be a problem really. The map gameplay is quite simple: You start off as one of the major towns along the Sword Coast North (from Icewind Dale down to Waterdeep) and fight your way to glory. I made this myself over somewhat long period of time and this is actually the first map I've been able to finish. In DM Mode, the Dungeon Master engages players and empowers them to have fun in a way that suits the party best while creating a tailored, non-adversarial 4 with 1 experience that any RPG or pen-and-paper fan will enjoy.I made this map since I couldn't find any Forgotten Realms maps. Sword Coast Legends also brings the roleplaying dynamic between players and Dungeon Masters to life with DM Mode, a first-of-its-kind real-time experience in which Dungeon Masters guide players through unique customizable adventures. With a deep narrative developed by a team of long-time industry veterans and a partnership with Wizards of the Coast, the single player campaign of Sword Coast Legends brings the world of Faerûn home like never before. Set in the lush and vibrant world of the Forgotten Realms, Sword Coast Legends offers an all-new way to enjoy the time-tested magic of playing Dungeons & Dragons as a shared storytelling experience.
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